What makes Pull so good is that you can aim above the enemies who are hiding behind cover, and it’ll crash down, levitating them into harm’s way. Pull works a little similar to Singularity, it’ll levitate the enemies in the air, rendering them helpless as you take them out. We choose the Wide variant of the Evolved power to hit more enemies per cast, allowing you much more control of the battlefield. This ability will completely lock the enemies down providing they don’t have any Shields or Barriers. Singularity will lift and hold the enemies in the air leaving them open to attack. This section will go into more detail on why the Powers are chosen for this particular build.
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